![]() In addition, dedicated disk space has been allocated for match replays. Match replay system on consoles has been improved.TWEAKS & IMPROVEMENTS PLAYER COMFORT Match Replay Nøkk and Warden are dropping to 10,000 Renown or 240 R6 Credits, Ace and Melusi are changing to 15,000 Renown or 360 R6 Credits, and Thunderbird will now cost 20,000 Renown or 480 R6 Credits. Also, some updates were made to prevent abuses of the system.Īs with every season, Operation Vector Glare brings a price decrease for specific Operators. MATCH CANCELLATION: Match cancellation has received several updates to bring more information and control to players throughout the entire process, from the initial request to the match cancellation itself.SCREEN SHAKE INTENSITY: Players can now turn off or reduce the intensity of screen shake feedback during gameplay from the Accessibility section of the Options menu.This feature will be shipped later during season 2. The player will be aware of the number of matches left in their penalty by signs and feedbacks in and out of the gameplay loop. If the player persists with the disruptive behavior, the penalty will be applied. As the repeat offenders’ actions bring them closer to the penalty, they will receive a set of warnings notifying them of how they are seen by the system and asking them to modify their playstyle. It aims to better control and address certain regular abuses of Friendly Fire and reduce the frustration associated with recidivists that injure too many teammates. The purpose of reputation penalties is to activate when we detect that someone has abused a mechanism during several matches, in this case the Reverse Friendly Fire. It implements a reputation penalty when we detect regular abuses of friendly fire. ![]() ![]() Part of the Reputation System and the first phase to be deployed. REPUTATION PENALTY: REVERSE FRIENDLY FIRE Rename Other Players: Hide other players’ usernames by having them appear as the NATO phonetic alphabet instead (Alpha, Bravo, Charlie, etc).Īt the Account level, new privacy settings are available that will allow players to better control who can send a friend request, but also later during the season a settings to allow you to control how you appear in the Friend Suggestions on Ubisoft Connect. Appear as “You”: Hide your username or nickname by appearing as “You”.You now have more control over what information you choose to show on screen:.Hide Avatar: Hide your personal avatar by displaying the default Ubisoft avatar instead.Appear as Nickname: Create a custom temporary display name to be used directly in-game (can be changed at any time outside of a match).Privacy options allow you to create a nickname and hide information that will be seen by everyone in-game:.These tools can help prevent malicious players from using another player’s livestream to gather information and get an unfair edge, or to act in a disruptive manner to sabotage and harass the streamer and players. Privacy Mode brings several new options for gameplay privacy that can be found in the Privacy section of the Options menu.You can find the Shooting Range in the Learn Area of the Play Menu. All Operators can be used within the Shooting Range whether or not they have been unlocked. The Shooting Range allows for easy and quick comparison of the different weapons used by Operators. There are 2 lanes found in the Shooting Range: A Recoil lane to measure the spread created from the kickback when the weapon is discharged and a Damage lane to determine the amount of damage dealt by each bullet when it hits a specific part of the opponents body. Shooting Range is a playable space that can be used to practice and learn about all available weapons.
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